Healing Rotation

May 7, 2008

I will start researching it a little more, but I am still working out the right healing-spell rotation on the Priest.

I always keep a Renew up on the tank during a fight, I heal him back up with max rank Greater Heals or smaller heals if they suffice. I think I usually find myself spamming Renew – max GH – max or less than max GH – Renew, repeat. I never use Flash Heals, I do think reading somewhere that they are very mana inefficient. Sometimes I throw a Shield on the tank. If multiple members take damage, I throw a Shield on the most damaged and hit him with a Renew while I keep focusing on the tank.

I just respecced her to Circle of Healing. I find it fairly useless unless I spam it if the group takes damage; I also see myself tempted to blow a Prayer of Healing to get them back up faster (extremely expensive though, almost 900 mana).

If tank and I take damage, I may use a Binding Heal, which is also somewhat expensive as well however.

I guess I really have to do some more research. 🙂


Long slog to 70

May 7, 2008

.. if you don’t quest. I just can’t bring myself to quest on the Priest for the life of me. Killing mobs is mindnumbing with Smite/Smite/HF/MB/etc. etc., it takes forever and I really don’t care about doing the same quests over and over again that I already did on the Lock and the Druid. I am doing the ‘good quests’ though — did Ring of Blood last night (she hit 65 yesterday) and got the very nice staff . Ill also hit up any sort of quest chains that lead to dungeon runs. The Priest is already honored with the Consortium, since she has healed MT 3 times already. 🙂

She’ll definitely get to 70, it just will take a lot longer than on any of the other toons. I also have the feeling that healing will be a major part of my game play once she does, which will be interesting, I am sure.

We will see.

Disc/Holy again – awesomeness

April 29, 2008

So, I respecced Heilerin to 25/29/0 disc/holy last night since I was asked to heal a SP run. And she ruled. Only time mana dropped below 50% was at the 2nd and 3rd boss who do TONS of nature damage to the whole group. Had to let a 61 rogue ‘go’ (ie. stopped healing to preserve mana) during Rokmar’s fight. Meh, enough of them out there anyway. 🙂 )

I never really dropped below 90% mana until we hit the mobs before the 2nd boss. I actually told the Pally that I am bored and that he needs to make me work more. So he tanked 2 Myrmidons, and after the fight he asked me if that was better. I just told him “look at my mana pool” — I was at 98%.

Love it. 🙂

He hates questing too, so I think we could make a good team leveling up. He is already at 66, Heilerin is at 63, but I seriously doubt that there is any lack for healing assignments 63 and up, so I will get to 70 soon enough. In fact, I need to purposely take time, because he also happens to be an officer who is playing a shammy with 2k + healing and he likes my healing style. This means that I may be relegated to healing in the raids, rather than tanking or DPSing on the Lock. I like healing a lot, I like tanking, but I also like nuking on my Lock (especially ever since I respecced to Destro), so I just have to make sure that I pace myself and am in charge of my game.

On another note, I didn’t realize that you had to heal a member to full to get rid of the poison dot that Rokmar debuffs you with, since I never healed that boss before. So, I was rezzing the rogue after boss was down, was out of mana, mana pots on CD, Symbol of Hope on CD, and Pally tank (guildie) says “HEAL ME”, I see his health go down. I heal him as much as I can (not much, since no mana ;-0), then he Lays Hands on himself to heal himself. Calls me a noob for not doing it, I only lol’d at him. 🙂

Which led me to have a good idea: since I will be running this instance a bunch of more times, if there will ever be the case that I am in a bad PUG with one or more jerks, I will just let them die from the dot after the boss fight is over. This is fun. I am bad. Heck, even if I can’t be shadow, I can still have an evil mindset, can I not? 🙂

Anyway, long story short, disc/holy 1: shadow 0.

BTW, critted a mob for 1200 Smite in SP last night as well, so I think this may be good enough for soloing whatever I will solo during leveling up.

High Chance of Disc/Holy Tonight

April 28, 2008

I decided to re-spec the Priest again. She will go back to Disc/Holy. I will try to get her to crank out as much holy damage as possible to make questing doable, we will see. I shall report on it.

I just want her to be able to heal SP/UB/MT and all that stuff without having to worry about maybe being in a sub-optimal spec. Her DPS in Shadow is not that great compared to regular DPS same- and 1/2- levels below. I can only crank out so many Mind Blasts, Mind Flays, SW-P and SW-Ds, and it is still subpar. The only reason why I could justify it is for solo-questing. Will see how bad Disc/Holy does.

Tanking + Healing = srs bsns

April 28, 2008

My druid spent some time in Ramparts yesterday. Fun times..

Sunday morning I went into Ramps with my Priest, healing for a half guild / half pug group. My Priest was the highest level being 63 (still wanted to give the staff drop off Omor another chance, hell, get XP too, so why not), the Pally tank was a 60, Mage was a 60, Hunter was 59 and a feral Druid was 61). I knew that although the instance is posted as 58+, it is a fairly tough run if you are not in the 61-62 level range. There are a lot of relatively hard pulls and the mobs hit for a lot (imagine 2 destroyers on a 60 Pally tank — constant heals).

We did good though, I managed to keep the group healed nicely – also due to my new rotation: I use Renews on the tank and a combination of Flash Heals + Greater Heals. I used to only use Greater Heals (different ranks), but ever since Slave Pens (yes, I healed a guild run last weekend too, Bosses FTL — very tough) I decided to change that to have a more even flow of heals going. This is where being shadow sucks: no shorter Greater Heal times (it is a 3 second cast, takes forever if your tank is almost getting 2 shotted), no bonus effects to the heals. I had a weak moment debating whether I should just go back to Disc/Holy and level her up that way instead. I have gained almost all the levels through running Ramps + BF + some SP, I have not even started any quests in Zanga yet!

Anyway.. back to the Ramps run. So, run went well, we downed Omor (guess what, no staff drop – LOL) and were facing the last challenge: Nazan and his Dragon.

This is a very tough encounter for a PUG. The dragon’s fireballs hit for a ton of damage, they put a dot on you, and he has a fire breath that does another ton of damage to the tank. With people getting hit by the fireballs, staring at themselves while they are burning (and NOT MOVING :-/), plus the tank getting 2-shot by the fire breath, we wiped twice very quickly. During those attempts, I suggested different strategies, but they did not work out and people were getting impatient (nice run is a good thing, but you wipe in a group and the patience runs out VERY quick). So I said, screw it, and I brought in my hawt Sherman Druid tank to wrap it up. And wrap up I did. Sometimes, you have to cut your losses and just move on. 🙂

The second time in Ramps was the heroic daily. I tanked a random PUG last night. I have actually never tanked Ramps before. DPSd, yeah, healed, yeah. But not tanked. I asked for lead right away (lets not waste time with miscommunication, just let me mark 🙂 ). This was a good group setup — Mage, 2 Hunters and a Priest, so it looked like there was a high chance for success. And we did good. I took my time, LOS pulled many mobs, Hunters were on top of their trapping (have they maybe learnt their trade at BRK?), Mage was paying attention and re-sheeping if needed. The only issue was the damn dragon again *sigh*.

The Priest had issues keeping me healed up. She would let me go down to 30/40%, keep Renews going but the heals were not too often and not too quick. We wiped twice because I did not get healed enough.

So I told her of the PUG-Priest-who-needs-healing-equation. In a boss fight, the only players that NEED to stay alive are: tank, healer, DPS. If we lose 1/2 DPS, no big deal, we take longer, and if you don’t run out of mana healing, we are fine. DPS was not to happy about it (the Hunter leading the damage meter made sure to post it in group chat to validate his claim to be kept alive 🙂 ), but agreed to maintain themselves where needed by bandaging and using pots and such (what a fantastic concept, you being responsible for yourself).

Long story short, 3rd attempt we succeeded, I died at around 2-3% boss health, group was able to finish him up. Lesson for my Priest: never let the tank die. Ever. 🙂

We proceeded to kill Omor after that. They must have nerfed him significantly. I remember running Heroic Ramps on the lock and we would just get completely chewed up and spit out by his fel hounds. This time, only 2 hounds spawned. After my lengthy intro to the group (“Felhounds suck, will kill you, stay spread apart from each other, etc etc”), the group was actually wondering if this was really the whole fight: it was over in like 30 seconds. 🙂 I was positively surprised.

Anyway, I think that tanking + healing are the 2 toughest jobs in this game, period. DPSing is easy sauce. You can quote me on that.

Tanking trinket! + 62! + Destro Lock!

April 23, 2008
  • Waldengel was lucky on her 2nd heroic MGT run: the Commendation of Kael’thas dropped (+57 sta trinket)! Never again will I _have_ to run it! 🙂
    Raid buffed she is at 20k+ hp and 32kish armor now with 35+% dodge! 🙂
  • Heilerin hit 62! She is an awesome healer and does a good bit of damage (around 300 dps) to boot. I really like that spec.. with healing gear, she is at around +500 bonus healing with around 7.2k mana 😉 Definitely a viable healer. I tried healing on a SP PUG, but she was 61 at the time, and the first boss is extremely healing intensive. Going to have to practice that more.
  • I respecced Deutscher! He is now a 0/21/40 Destruction Lock. The gear blows — although all epics (Shadoweave set + Battlecast set + other nice stuff), it SUCKS for Destro.. Destro is all about spell hit + crit. He needs to hit the 202 spell hit cap and get up to about 25% crit with basic buffs (not full raid buffs) before this spec is seriously useful. He gets NICE 5-6k shadowbolt crits (and believe me, after 1 year as Affliction lock a fat crit popping up on your screen is something that you really really get excited about 🙂 ), even had a 4.4k immolate crit last night, but in a raid environment with other locks geared in s2/s3/t5 gear, it is far from being viable. :-(.Anyway, I am excited, because I know that the spec has a TON of potential.. after all, he does the same dps output now as he did as affliction, so I am on the right path. 🙂 He is my ‘project’, so to speak. Went to Mags and Gruuls last night with him, he lost the rolls on both T4 chest AND legs. GAH! Ah well, another time. He also hit honored with Shattered Sun Offensive and got the VoidShatter enchant. That’s nice, but useless, since he needs a runed Eternium rod to do the enchant. Which in turns costs around 5-600g to make. So, screw that. At a later date maybe, but even with voids going for 25g and 1 large shard going for 25g, it won’t be worth it.

I like the other method a lot better. But I ain’t telling, because then everyone is gonna do it! 🙂

UPDATE: the new 2.4.2 patch will reduce the Void Shatter enchant to 0 cooldown. This means that people will be cranking out the Large Prismatic Shards like there is no tomorrow before the price will drop. Which will happen. So, get rid of those shards while you can.. in 3-4 weeks time, I predict that the average price of 1 shard will be no more than 10g. Quote me on that. Or not, since no one reads this blog. 🙂

My characters – Armory links

April 16, 2008

I realized I never published the armory links:

Waldengel, 70 Druid
Deutscher, 70 Warlock
Heilerin, STB 70 Priest